onscreen.design
Interactive encyclopedia of design history spanning 100 years of visual communication. From Bauhaus to brutalism, Swiss style to skeuomorphism—explore movements, pioneers, and interface evolution through immersive timelines.
onscreen.design is an in-development interactive encyclopedia of design history: a hundred years of visual communication — Bauhaus to brutalism, Swiss typography to skeuomorphism and flat design — organized around movements, pioneers, and the evolution of the interface itself.
The editorial architecture is MDX on Next.js. Each movement, figure, and era is a structured document with typed frontmatter, which lets the same source content drive timeline views, cross-linked encyclopedia entries, and comparison layouts without forked copy. Taxonomy is the hard part: movements overlap, influence flows in both directions, and a naive category tree misrepresents how design history actually happened — so entries carry explicit relationship metadata rather than a single parent category.
The design problem is recursive in the best way: pages about Swiss grid systems have to be set on a credible grid; entries on early GUI design have to make their case through their own interface behavior. That constraint makes the project a working laboratory for the typography, spacing, and layout-token decisions that feed back into client design-systems work.
The project is honestly in development: the content model, route architecture, and visual language are established, and the entry corpus is being written. It is listed here because the architectural decisions — MDX content modeling, taxonomy design, timeline interaction patterns — are representative of the design-engineering work I take on.